A game made by myself, Tim Douglas, Ryan McVerry, and Evan Conway for Ludum Dare 43.
For two players. One plays a shoot-em-up while the other runs engineering and tries to keep the ship running.
A fully functional arcade cabinet, built and programmed in 72 hours!
The goal of the game was to bury the central circle in colors, or something like that.
By myself, Ryan McVerry, Matt Golon, Eric van der Heide, Max Feldkamp, Ben Gooding, with cabinet art by Haley White-Ballowe.
A game by myself and Ryan McVerry. Defend America using lenses and light!
The videos are great (thanks Dad!) and only takes about 10 minutes to beat.
A local co-op game played one one laptop and many cellphones. Use the accelerometer in your phone to control a shark and eat surfers!
(I think the server is no longer online, unfortunately...)
Someone started a hashtag called #MagicItemPrefixes on Twitter, so I wrote a bot to scrape them all and generate weapons you can use in your campaigns.
Who doesn't want a "Gluten-Free +2 Dagger"?
In September 2013, my friend Julian and I went on a road trip to surprise our significant others by showing up at their door a thousand miles away without telling them.
Anyway I wrote this thing while I was bored in the car. It translates from English to doge
I decided to make a game using only emoji!
You play as the defender of the central heart, while small and dangerous emoji try to make their way in to attack it.
Music by my friend Evan Conway
A short flash game about converting people to your religion.
A small flash game about inverting the keyboard controls.
A bullet hell where you drive a motorcycle between protective shields?
Also features a REALLY wordy instructions screen.
A small game where you warp around and trick enemies into crashing into each other.
Local versus multiplayer king-of-the-hill zombie game.
Everyone plays on one keyboard at the same time.
My oldest surviving project (ca 2002). My friends and I would make these "Folder Mazes".
The goal: Find "YOU WIN!!!!!!!.txt" to win.
A pared-down version of a game that I'm working on about exploring the galaxy. In this version, you have to outwit or outshoot the alien guards and make it to an escape pod. This was done in place of a comic on Lost in Space
There's definitely a memory leak (or something) so it slows down after a bit. But I still consider it pretty good for a solo project over just one weekend!
I built this on a flight from Denver to L.A. It generates a deity and five commandments from that deity. Sometimes it's funny, sometimes it's nonsensical, sometimes it's contradictory.
Definitely needs a facelift but I only had about two hours to build it :P
I tried to create a Sunday crossword puzzle for my meme newsletter. It's pretty ok (there are only four gibberish words).
People who have solved it: My parents, Evan C., Julian D.
A game about distinguishing YouTube comments and Cthulu worshippers
Can you tell the difference between a (real!) YouTube comment and a Lovecraft reference?
This was my first project using Angular, so we only ended up building the intro to the game, but I think it's enough to get the general idea.
The Pelko Method was invented in 2012 by fictional CEO Brad Bradstone. I created a really basic Pelko app using jQuery to try the satirical technique myself.
The idea is to improve on the Pomodoro Technique by setting a timer for a random amount of time, so that the fear of the alarm going off keeps you motivated.